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; GUARD SCRIPT (Handle AI Planning)
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;
; USAGE:
;
; Basic structure of an AI planning event:
; { 
; #NAME= Event name (this will be shown as a selectable event under an OPTIONS screen within the game)
; #POPUP= Event popup text (this will be displayed when the event occurs)
; #FLAG= Will this be a default event for the campaign? (values range [0, 1]; True= 1; False= 0)
; #TYPE= Values range [0, 3];
;        With all other fields satisfied will this be:
;        0 = Single check regardless if #TRIGGER is satisfied
;        1 = Multiple check until #TRIGGER is satisfied
;        2 = Reoccuring check until end of game
;                       OR
;        Once the #DATE field is satisfied:
;        3 = Event fires once if all other fields are satisfied, else it will not fire.  Either way, event will be removed never to be looked at again
; #LEVEL= What minimum skill level, as selected from the AI difficulty level screen in game, with this event apply to?
;         Values: [0, 4]; Green= 0; Novice= 1; Intermediate= 2; Veteran= 3; Expert= 4
; #GV= Does the event activate based on the Global Variable values assigned?
;      Ten random Global Variables are assigned at the start of the campaign each with a value between [1,100]
;      Format: GV [min, max]; GV range [1,10]; min range [1,100]; max range [1,100]
;      Example A) #GV= 1[1,100] will always trigger because Global Variable #1 will always have a value between [1,100]
;      Example B) #GV= 4[71,100] will trigger 30% per game
; #LINK= Does the event activate based on the Link values assigned?
;        A campaign can have up to 1100 Decision events and is referenced by other events via this parameter
;        Format: decision[flag]; flag range [0, 1]; True= 1; False= 0
;        Example A) #LINK= 0[0] will always trigger as formal DECISION events can only be from 1-1100
;        Example B) #LINK= 1[0] will trigger whenever #DECISION= 1 is not accepted
;        Example C) #LINK= 3[1] will trigger whenever #DECISION= 3 is accepted
; #TRIGGER= Trigger percentage that the event will occur (values range [0, 100])
; #COUNTRY_ID= Country ID associated with this event
; #HOLD= Values range [0, 7]
;        0 = Do not hold current unit in position, replace with weaker unit if possible
;        1 = Do not hold current unit in position, replace with weakest unit that is not a Garrison
;        2 = Do not hold current unit in position, replace with strongest unit
;        3 = Hold current unit in position, do not replace
;        4 = Do not hold current unit in position, replace with weaker unit if possible. No attacking from this position
;        5 = Do not hold current unit in position, replace with weakest unit that is not a Garrison. No attacking from this position
;        6 = Do not hold current unit in position, replace with strongest unit. No attacking from this position
;        7 = Hold current unit in position, do not replace. No attacking from this position
; #ADD_HQ= Do we add HQs to this event? (True= 1; False= 0)
; #GOAL_POSITION= What is the map position that is the object of this plan?
; #DATE= Date that must be satisfied (in game) for event to occur (format yyyy/mm/dd)
; #STEAL= Set priority by stealing units from resource positions
;         Values: [0, 1]; False= 0; Steal_From_Resource= 1)
; #FRIENDLY_POSITION= Positions that must be under friendly control in order for event to occur
; #VARIABLE_CONDITION= Under what variable conditions will this event occur
;                      Format: country_id [political_alignment] [min_activation%] [surrendered_flag]
; #TACTICAL_CONDITION= Tactical map position (resource) that currently MUST NOT be threatened for event to
;                      occur, i.e. plan owner should have tactical advantage over this position
;                      Format: x,y [tactical_flag]
; #ACTIVATE_POSITION= Condition positions that will serve to ACTIVATE the event.
;                     Looks at distance as well as a selected number of Axis/Allied units as specified by 'alignment' flag
;                     Format: x,y [min_range, max_range] [min_units, max_units] [alignment]
; #CANCEL_POSITION= Condition positions that will serve to CANCEL the event.
;                   Looks at distance as well as a selected number of Axis/Allied units as specified by 'alignment' flag
;                   Format: x,y [min_range, max_range] [min_units, max_units] [alignment]
; }
;
; NOTES:
;
; Each event must be preceded by a '{' and end with a '}'
;
; Plan identity is determined by #COUNTRY_ID and #GOAL_POSITION.  A country can only have a
; single plan based on this criteria and will be assigned the first valid plan regardless of duplicate
; script entries (even if the remaining control '#' values are different).  
; Note:  This will also allow you to set up a variety of plans with the same identity but different 
; control '#' parameters where the first 'event' satisfied will be the fist plan assigned (for added variability).
;
; GUARD - GUARD plans are only cancelled either by #CANCEL_POSITION failure or #LENGTH has been surpassed.
; Note:  If you would like a repeating GUARD plan you can always set it to be #TYPE= 2 with a #LENGTH= 1 and in
;        this case it will be constantly reassigned so long as all control '#' parameters are satisfied
;
; #GOAL_POSITION - Any land hex and more than one #GOAL_POSITION can be listed.
;
; #FRIENDLY_POSITION - First position must refer to a land hex, subsequent positions can refer to either land or coastal hexes.
; Note:  More than one #FRIENDLY_POSITION can be set.  #FRIENDLY_POSITION refers to the current side associated with this 
;        plan.  Each #FRIENDLY_POSITION will be read using AND logic.
;
;        For all AI scripts that use the #FRIENDLY_POSITION field, the AI picks available units closest to and connected to
;        the first #FRIENDLY_POSITION, and then sends them to the nearest available position for the script; 
;        e.g., a city for a GUARD script, a port for a TRANSPORT script, etc.  All AI scripts require that the first 
;        #FRIENDLY_POSITION be a land hex, with the exception of Fleet scripts.
;
; #VARIABLE_CONDITION - More than one #VARIABLE_CONDITION can be set.  Under #VARIABLE_CONDITION you can also list 
; countries that have not yet fully entered the war.  For example by listing an activation % less than 100% you
; are providing a check where the #VARIABLE_CONDITION country must meet a minimum activation % (but is
; not yet at 100%) in order for the event to occur.  To check for a fully activated country simply
; list the activation % at 100%.  Each #VARIABLE_CONDITION line will be read using AND logic.
;
; More than one #TACTICAL_CONDITION can be set.  #TACTICAL_CONDITION refers to the current side, i.e.
; country associated with this plan having tactical superiority over the specified map position.
; Tactical superiority can be fine tuned via the TACTICAL_ID flag.  Each #TACTICAL_CONDITION line will
; be read using AND logic.
; Note:  TACTICAL_ID= SEA implies that the port or city in question has an adjacent enemy unit in order for it
;        to be threatened.  For example a land locked city can never be threated by SEA so this can be used as a
;        dummy position.
;
; More than one #ACTIVATE_POSITION can be set.  Distance or range checks will be based on the
; specified x,y position.  For example if the x,y position is a coastal hex then range checks will
; be made on sea hexes, otherwise if it is a land hex range checks will be made on land hexes only.
; Each #ACTIVATE_POSITION line will be read using OR logic.
; Note: Once a plan has been properly activated then all references to #ACTIAVATE_POSITION are removed
;       from the plan as these conditions have been satisfied.  Use #CANCEL_POSITION to set the CANCEL conditions
;       based on unit positions for the event.
;
; More than one #CANCEL_POSITION can be set.  Distance or range checks will be based on the
; specified x,y position.  For example if the x,y position is a coastal hex then range checks will
; be made on sea hexes, otherwise if it is a land hex range checks will be made on land hexes only.
; Each #CANCEL_POSITION line will be read using OR logic.
;
; Use the reference values provided for #COUNTRY_ID and not the country names
; Use the reference values provided for TACTICAL_ID and not tactical names
; Use the reference values provided for POLITICAL ALIGNMENT and not names
; Use the reference values provided for SURRENDER flags and not names
;
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; COUNTRY ID REFERENCE VALUES
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;
; Country IDs
; #COUNTRY_ID_0= Neutral
; #COUNTRY_ID_1= Armenia
; #COUNTRY_ID_2= Afghanistan
; #COUNTRY_ID_3= Albania
; #COUNTRY_ID_4= Algeria
; #COUNTRY_ID_5= Arabia
; #COUNTRY_ID_6= Australia
; #COUNTRY_ID_7= Austria
; #COUNTRY_ID_8= Austria-Hungary
; #COUNTRY_ID_9= Baltic Duchy
; #COUNTRY_ID_10= Belgium
; #COUNTRY_ID_11= Belarus
; #COUNTRY_ID_12= Basmachi
; #COUNTRY_ID_13= Black
; #COUNTRY_ID_14= Bolivia
; #COUNTRY_ID_15= Borneo
; #COUNTRY_ID_16= Brazil
; #COUNTRY_ID_17= British Somaliland
; #COUNTRY_ID_18= Brunei
; #COUNTRY_ID_19= Bulgaria
; #COUNTRY_ID_20= Burma
; #COUNTRY_ID_21= Canada
; #COUNTRY_ID_22= Chile
; #COUNTRY_ID_23= China
; #COUNTRY_ID_24= Colombia
; #COUNTRY_ID_25= Crimean People's Republic
; #COUNTRY_ID_26= Costa Rica
; #COUNTRY_ID_27= Croatia
; #COUNTRY_ID_28= Cuba
; #COUNTRY_ID_29= Curaçao
; #COUNTRY_ID_30= Czechoslovakia
; #COUNTRY_ID_31= Denmark
; #COUNTRY_ID_32= Don Republic
; #COUNTRY_ID_33= Dutch East Indies
; #COUNTRY_ID_34= Dutch Guiana
; #COUNTRY_ID_35= Ecuador
; #COUNTRY_ID_36= Egypt
; #COUNTRY_ID_37= El Salvador
; #COUNTRY_ID_38= Estonia
; #COUNTRY_ID_39= Finland
; #COUNTRY_ID_40= France
; #COUNTRY_ID_41= Free City of Danzig
; #COUNTRY_ID_42= French Equatorial Africa
; #COUNTRY_ID_43= French Somaliland
; #COUNTRY_ID_44= French West Africa
; #COUNTRY_ID_45= Germany
; #COUNTRY_ID_46= Greece
; #COUNTRY_ID_47= Greenland
; #COUNTRY_ID_48= Guatemala
; #COUNTRY_ID_49= Haiti
; #COUNTRY_ID_50= Honduras
; #COUNTRY_ID_51= Hong Kong
; #COUNTRY_ID_52= Hungary
; #COUNTRY_ID_53= Iceland
; #COUNTRY_ID_54= India
; #COUNTRY_ID_55= Indochina
; #COUNTRY_ID_56= Mesopotamia
; #COUNTRY_ID_57= Ireland
; #COUNTRY_ID_58= Italian East Africa
; #COUNTRY_ID_59= Italy
; #COUNTRY_ID_60= Japan
; #COUNTRY_ID_61= Latvia
; #COUNTRY_ID_62= Liberia
; #COUNTRY_ID_63= Libya
; #COUNTRY_ID_64= Lithuania
; #COUNTRY_ID_65= Luxembourg
; #COUNTRY_ID_66= Malaya
; #COUNTRY_ID_67= Kazan
; #COUNTRY_ID_68= Mexico
; #COUNTRY_ID_69= Mongolia
; #COUNTRY_ID_70= Morocco
; #COUNTRY_ID_71= Kuban People's Republic
; #COUNTRY_ID_72= Nepal
; #COUNTRY_ID_73= Netherlands
; #COUNTRY_ID_74= New Zealand
; #COUNTRY_ID_75= Newfoundland
; #COUNTRY_ID_76= Nicaragua
; #COUNTRY_ID_77= Northern Caucasus
; #COUNTRY_ID_78= Norway
; #COUNTRY_ID_79= Palestine
; #COUNTRY_ID_80= Panama
; #COUNTRY_ID_81= Paraguay
; #COUNTRY_ID_82= Persia
; #COUNTRY_ID_83= Peru
; #COUNTRY_ID_84= Philippines
; #COUNTRY_ID_85= Poland
; #COUNTRY_ID_86= Polynesia
; #COUNTRY_ID_87= Portugal
; #COUNTRY_ID_88= Portuguese East Africa
; #COUNTRY_ID_89= Portuguese Timor
; #COUNTRY_ID_90= Portuguese West Africa
; #COUNTRY_ID_91= Red
; #COUNTRY_ID_92= Rhodesia
; #COUNTRY_ID_93= Romania
; #COUNTRY_ID_94= Serbia
; #COUNTRY_ID_95= Saudi Arabia
; #COUNTRY_ID_96= Slovakia
; #COUNTRY_ID_97= Russia
; #COUNTRY_ID_98= South Africa
; #COUNTRY_ID_99= Spain
; #COUNTRY_ID_100= Spanish Guinea
; #COUNTRY_ID_101= Montenegro
; #COUNTRY_ID_102= Sudan
; #COUNTRY_ID_103= Sweden
; #COUNTRY_ID_104= Switzerland
; #COUNTRY_ID_105= Syria
; #COUNTRY_ID_106= Tannu Tuva
; #COUNTRY_ID_107= Thailand
; #COUNTRY_ID_108= Tibet
; #COUNTRY_ID_109= Transjordan
; #COUNTRY_ID_110= Tunisia
; #COUNTRY_ID_111= Ottoman Empire
; #COUNTRY_ID_112= UK
; #COUNTRY_ID_113= Ukraine
; #COUNTRY_ID_114= Uruguay
; #COUNTRY_ID_115= USA
; #COUNTRY_ID_116= USSR
; #COUNTRY_ID_117= Venezuela
; #COUNTRY_ID_118= Transcaucasian Federation
; #COUNTRY_ID_119= Yemen
; #COUNTRY_ID_120= Yugoslavia
;
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; TACTICAL ID REFERENCE VALUES
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;
; ANY= 0
; LAND= 1
; AIR= 2
; NAVAL= 3
;
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; POLITICAL ALIGNMENT REFERENCE VALUES
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;
; NEUTRAL= 0
; AXIS= 1
; ALLIED= 2
;
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; SURRENDERED FLAG REFERENCE VALUES
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;
; NOT_SURRENDERED= 0
; SURRENDERED= 1
;
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; UK
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;
{
#NAME= UK Garrison - London
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 112
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; London
#GOAL_POSITION= 147,77
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - London
#FRIENDLY_POSITION= 147,77
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - London not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 147,77 [3]
; Unit in London
#ACTIVATE_POSITION= 147,77 [0,0] [1,1] [2]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= UK Garrison - Amiens
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 112
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 1
; Amiens
#GOAL_POSITION= 151,81
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Amiens
#FRIENDLY_POSITION= 151,81
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - London not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 147,77 [3]
; Axis units in range
#ACTIVATE_POSITION= 153,80 [1,1] [2,2] [1]
; Allied units control Brussels
#CANCEL_POSITION= 155,80 [0,0] [1,1] [2]
}

{
#NAME= UK Garrison - Amiens Trench Line
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 112
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Amiens
#GOAL_POSITION= 150,81
#GOAL_POSITION= 152,82
#GOAL_POSITION= 152,83
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Amiens
#FRIENDLY_POSITION= 151,81
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - London not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 147,77 [3]
; Axis units in range
#ACTIVATE_POSITION= 153,80 [1,1] [2,2] [1]
; Allied units control Brussels
#CANCEL_POSITION= 155,80 [0,0] [1,1] [2]
}

{
#NAME= UK Garrison - Rouen
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 112
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 0
; Rouen
#GOAL_POSITION= 149,82
#DATE= 1914/11/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Paris
#FRIENDLY_POSITION= 151,84
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - London not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 147,77 [3]
; Axis units in range
#ACTIVATE_POSITION= 149,82 [2,2] [1,1] [1]
; No Axis units in range of Amiens
#CANCEL_POSITION= 151,81 [2,2] [0,0] [1]
}

{
#NAME= UK Garrison - Rouen Trench Line
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 112
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Rouen Trench Line
#GOAL_POSITION= 150,84
#GOAL_POSITION= 149,83
#GOAL_POSITION= 148,83
#GOAL_POSITION= 147,82
#DATE= 1914/11/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Paris
#FRIENDLY_POSITION= 151,84
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - London not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 147,77 [3]
; Axis units in range
#ACTIVATE_POSITION= 149,82 [2,2] [1,1] [1]
; No Axis units in range of Amiens
#CANCEL_POSITION= 151,81 [2,2] [0,0] [1]
}

{
#NAME= UK - Port Said, Suez
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 112
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Port Said, Suez
#GOAL_POSITION= 209,123
#GOAL_POSITION= 210,126
#DATE= 1914/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Cairo
#FRIENDLY_POSITION= 208,126
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Cairo not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 208,126 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Allies control El Arish OR
; Allies have 6 or more units within range of Port Said
#CANCEL_POSITION= 212,124 [0,0] [1,1] [2]
#CANCEL_POSITION= 209,124 [2,2] [6,6] [2]
}

{
#NAME= UK - Suez Canal
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 112
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Suez Canal
#GOAL_POSITION= 210,124
#GOAL_POSITION= 210,125
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Cairo
#FRIENDLY_POSITION= 208,126
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Cairo not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 208,126 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Allies control El Arish OR
; Allies have 6 or more units within range of Port Said
#CANCEL_POSITION= 212,124 [0,0] [1,1] [2]
#CANCEL_POSITION= 209,124 [2,2] [6,6] [2]
}

{
#NAME= UK - Alexandria, Cairo
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 112
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Egypt
#GOAL_POSITION= 206,124
#GOAL_POSITION= 208,126
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Cairo
#FRIENDLY_POSITION= 208,126
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Cairo not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 208,126 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= UK - Tobruk, Bardia
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 112
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 0
; Libya
#GOAL_POSITION= 194,122
#GOAL_POSITION= 196,123
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Cairo
#FRIENDLY_POSITION= 208,126
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Cairo not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 208,126 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= UK - Basra
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 112
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Basra
#GOAL_POSITION= 241,126
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Basra
#FRIENDLY_POSITION= 241,126
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Cairo not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 208,126 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= UK - Baghdad
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 112
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Baghdad
#GOAL_POSITION= 234,120
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Baghdad
#FRIENDLY_POSITION= 234,120
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Cairo not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 208,126 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; UK MINORS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
{
#NAME= Arabia Garrison - Medina, Yanbu, Ha'il, Tayma (1)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 5
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 1
; Medina, Yanbu, Ha'il, Tayma
#GOAL_POSITION= 224,136
#GOAL_POSITION= 221,136
#GOAL_POSITION= 228,131
#GOAL_POSITION= 221,31
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Ha'il
#FRIENDLY_POSITION= 228,131
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - London not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 147,77 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Arabia Garrison - Medina, Yanbu, Ha'il, Tayma (2)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 5
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 1
; Medina, Yanbu, Ha'il, Tayma
#GOAL_POSITION= 224,136
#GOAL_POSITION= 221,136
#GOAL_POSITION= 228,131
#GOAL_POSITION= 221,31
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Medina
#FRIENDLY_POSITION= 224,136
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - London not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 147,77 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Arabia Garrison - Medina, Yanbu, Ha'il, Tayma (3)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 5
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 1
; Medina, Yanbu, Ha'il, Tayma
#GOAL_POSITION= 224,136
#GOAL_POSITION= 221,136
#GOAL_POSITION= 228,131
#GOAL_POSITION= 221,31
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Medina
#FRIENDLY_POSITION= 227,135
; Set variable conditions:
; 1st Line - UK politically Allied and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
; Set tactical conditions:
; 1st Line - London not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 147,77 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Belgium Garrison - Ypres, Brussels, Antwerp
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 10
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 1
; Ypres, Brussels, Antwerp
#GOAL_POSITION= 155,80
#GOAL_POSITION= 155,78
#GOAL_POSITION= 153,78
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Paris
#FRIENDLY_POSITION= 151,84
; Set variable conditions:
; 1st Line - Belgium politically Allied and not surrendered
#VARIABLE_CONDITION= 10 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Ypres not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 153,78 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Bulgaria Garrison - Sofia
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 19
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 1
; Sofia
#GOAL_POSITION= 192,100
#GOAL_POSITION= 201,98
#GOAL_POSITION= 198,97
#GOAL_POSITION= 195,97
#GOAL_POSITION= 195,100
#GOAL_POSITION= 200,100
#GOAL_POSITION= 191,100
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Sofia
#FRIENDLY_POSITION= 192,100
; Set variable conditions:
; 1st Line - Bulgaria politically Allied and not surrendered
#VARIABLE_CONDITION= 19 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Sofia not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 192,100 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Montenegro Garrison - Cetinje/Pec
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 101
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Cetinje/Pec
#GOAL_POSITION= 184,100
#GOAL_POSITION= 186,99
#DATE= 1914/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Cetinje
#FRIENDLY_POSITION= 184,100
; Set variable conditions:
; 1st Line - Montenegro politically Allied and not surrendered
#VARIABLE_CONDITION= 101 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Cetinje not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 184,100 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Romanian Garrison - Bucharest
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 93
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 1
; Bucharest
#GOAL_POSITION= 198,95
#GOAL_POSITION= 195,94
#GOAL_POSITION= 193,95
#GOAL_POSITION= 201,89
#GOAL_POSITION= 199,90
#GOAL_POSITION= 202,93
#GOAL_POSITION= 202,96
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Bucharest
#FRIENDLY_POSITION= 198,95
; Set variable conditions:
; 1st Line - Romania politically Allied and not surrendered
#VARIABLE_CONDITION= 93 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Bucharest not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 198,95 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Greek Garrison - Athens
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 46
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 1
; Athens
#GOAL_POSITION= 193,109
#GOAL_POSITION= 191,106
#GOAL_POSITION= 192,104
#GOAL_POSITION= 194,103
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Athens
#FRIENDLY_POSITION= 193,109
; Set variable conditions:
; 1st Line - Greece politically Allied and not surrendered
#VARIABLE_CONDITION= 46 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Athens not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 193,109 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Albanian Garrison - Tirana
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 3
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Tirana
#GOAL_POSITION= 185,102
#GOAL_POSITION= 186,101
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Tirana
#FRIENDLY_POSITION= 185,102
; Set variable conditions:
; 1st Line - Albania politically Allied and not surrendered
#VARIABLE_CONDITION= 3 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Tirana not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 185,102 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Persian Garrison - Tehran, Resht
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 82
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Tehran, Resht
#GOAL_POSITION= 248,115
#GOAL_POSITION= 244,111
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Tehran
#FRIENDLY_POSITION= 248,115
; Set variable conditions:
; 1st Line - Persia politically Allied and not surrendered
#VARIABLE_CONDITION= 82 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Tehran not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 248,115 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Netherlands Garrison - Amsterdam, The Hague
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 73
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Amsterdam, The Hague
#GOAL_POSITION= 155,76
#GOAL_POSITION= 156,75
#GOAL_POSITION= 156,77
#GOAL_POSITION= 158,76
#GOAL_POSITION= 158,74
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - The Hague
#FRIENDLY_POSITION= 155,76
; Set variable conditions:
; 1st Line - Netherlands politically Allied and not surrendered
#VARIABLE_CONDITION= 73 [2] [100] [0]
; Set tactical conditions:
; 1st Line - The Hague not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 155,76 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Switzerland Garrison - Berne, Zurich
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 104
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 1
; Berne, Zurich
#GOAL_POSITION= 161,89
#GOAL_POSITION= 163,88
#GOAL_POSITION= 158,91
#GOAL_POSITION= 160,90
#GOAL_POSITION= 161,90
#GOAL_POSITION= 162,90
#GOAL_POSITION= 162,89
#GOAL_POSITION= 163,89
#GOAL_POSITION= 164,89
#GOAL_POSITION= 164,88
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berne
#FRIENDLY_POSITION= 161,89
; Set variable conditions:
; 1st Line - Switzerland politically Allies and not surrendered
#VARIABLE_CONDITION= 104 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Berne not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 161,89 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; FRANCE - Primary Lines
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
{
#NAME= France Garrison - Paris (1)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
; weakest unit not a Garrison
#HOLD= 5
#ADD_HQ= 0
; Paris
#GOAL_POSITION= 151,84
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Paris
#FRIENDLY_POSITION= 151,84
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Unit in Paris
#ACTIVATE_POSITION= 151,84 [0,0] [1,1] [2]
; Central Powers units in range
#CANCEL_POSITION= 151,84 [3,3] [1,1] [1]
}

{
#NAME= France Garrison - Paris (2)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
; switch to strongest unit
#HOLD= 6
#ADD_HQ= 0
; Paris
#GOAL_POSITION= 151,84
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Paris
#FRIENDLY_POSITION= 151,84
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Unit in Paris
#ACTIVATE_POSITION= 151,84 [0,0] [1,1] [2]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= French Garrison - Belfort
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 0
; Belfort
#GOAL_POSITION= 160,88
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Belfort
#FRIENDLY_POSITION= 160,88
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Axis units in range
#ACTIVATE_POSITION= 161,87 [3,3] [1,1] [1]
; Allied units control Mulhouse
#CANCEL_POSITION= 162,87 [0,0] [1,1] [2]
}

{
#NAME= French Garrison - Epinal
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 0
; Epinal
#GOAL_POSITION= 159,86
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Epinal
#FRIENDLY_POSITION= 159,86
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Axis units in range
#ACTIVATE_POSITION= 162,85 [2,2] [1,1] [1]
; Allied units control Strasbourg
#CANCEL_POSITION= 162,85 [0,0] [1,1] [2]
}

{
#NAME= French Garrison - Nancy
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 0
; Nancy
#GOAL_POSITION= 158,85
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Nancy
#FRIENDLY_POSITION= 158,85
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Axis units in range
#ACTIVATE_POSITION= 160,84 [2,2] [1,1] [1]
; Allied units control Metz
#CANCEL_POSITION= 160,84 [0,0] [1,1] [2]
}

{
#NAME= French Garrison - Toul
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 0
; Toul
#GOAL_POSITION= 157,85
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Verdun
#FRIENDLY_POSITION= 157,83
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Axis units in range
#ACTIVATE_POSITION= 159,82 [2,2] [1,1] [1]
; Allied units control Luxembourg
#CANCEL_POSITION= 159,82 [0,0] [1,1] [2]
}

{
#NAME= French Garrison - Verdun
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Verdun
#GOAL_POSITION= 157,83
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Verdun
#FRIENDLY_POSITION= 157,83
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Axis units in range
#ACTIVATE_POSITION= 159,82 [2,2] [1,1] [1]
; Allied units control Luxembourg
#CANCEL_POSITION= 159,82 [0,0] [1,1] [2]
}

{
#NAME= French Garrison - Verdun (Defensive Line)
#POPUP=
#FLAG= 1
#TYPE= 1
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 3
#HOLD= 3
#ADD_HQ= 0
; Verdun Defensive Line
#GOAL_POSITION= 156,83
#GOAL_POSITION= 156,84
#GOAL_POSITION= 156,85
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Verdun
#FRIENDLY_POSITION= 157,83
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Allied units control Luxembourg
#CANCEL_POSITION= 159,82 [0,0] [1,1] [2]
}

{
#NAME= French Garrison - Amiens
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Amiens
#GOAL_POSITION= 151,81
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Amiens
#FRIENDLY_POSITION= 151,81
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Axis units in range
#ACTIVATE_POSITION= 153,80 [3,3] [1,1] [1]
; Allied units control Brussels
#CANCEL_POSITION= 155,80 [0,0] [1,1] [2]
}

{
#NAME= French Garrison - Epinai Trench Line
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Epinai
#GOAL_POSITION= 159,85
#GOAL_POSITION= 159,87
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Toul
#FRIENDLY_POSITION= 157,85
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Axis units in range
#ACTIVATE_POSITION= 161,87 [2,2] [2,2] [1]
; Allied units control Mulhouse
#CANCEL_POSITION= 162,87 [0,0] [1,1] [2]
}

{
#NAME= French Garrison - North Africa
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 0
; Algiers
#GOAL_POSITION= 152,113
#GOAL_POSITION= 167,112
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Algiers
#FRIENDLY_POSITION= 152,113
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= French Garrison - Fez
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Fez
#GOAL_POSITION= 137,118
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Algiers
#FRIENDLY_POSITION= 152,113
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Central Powers unit near Fes
#CANCEL_POSITION= 137,118 [2,2] [1,1] [1]
}

{
#NAME= French Garrison - Rabat
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 40
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 0
; Rabat
#GOAL_POSITION= 133,118
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Algiers
#FRIENDLY_POSITION= 152,113
; Set variable conditions:
; 1st Line - France politically Allied and not surrendered
#VARIABLE_CONDITION= 40 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Paris not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 151,84 [3]
; Central Powers unit near Fes
#ACTIVATE_POSITION= 137,118 [2,2] [1,1] [1]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ITALY
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
{
#NAME= Italy Garrison - Rome (Pre Entry)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 59
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 1
#ADD_HQ= 0
; Rome
#GOAL_POSITION= 171,101
#GOAL_POSITION= 171,93
#GOAL_POSITION= 168,93
#GOAL_POSITION= 164,93
#GOAL_POSITION= 164,95
#GOAL_POSITION= 162,94
#GOAL_POSITION= 170,92
#GOAL_POSITION= 172,91
#GOAL_POSITION= 172,92
#GOAL_POSITION= 194,122
#GOAL_POSITION= 174,92
#GOAL_POSITION= 174,94
#GOAL_POSITION= 174,90
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Rome
#FRIENDLY_POSITION= 171,101
; Set variable conditions:
; 1st Line - Italy politically Allied and not surrendered
#VARIABLE_CONDITION= 59 [2] [0] [0]
; Set tactical conditions:
; 1st Line - Rome not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 171,101 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Italy Garrison - Rome (Post Entry)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 59
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Rome
#GOAL_POSITION= 171,101
#GOAL_POSITION= 171,93
#GOAL_POSITION= 168,93
#GOAL_POSITION= 164,93
#GOAL_POSITION= 164,95
#GOAL_POSITION= 162,94
#GOAL_POSITION= 170,92
#GOAL_POSITION= 172,91
#GOAL_POSITION= 194,122
#GOAL_POSITION= 174,92
#GOAL_POSITION= 174,94
#GOAL_POSITION= 174,90
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Rome
#FRIENDLY_POSITION= 171,101
; Set variable conditions:
; 1st Line - Italy politically Allied and not surrendered
#VARIABLE_CONDITION= 59 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Rome not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 171,101 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Italy Garrison - Padua Defensive Line
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 59
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Padua Defensive Line
#GOAL_POSITION= 171,92
#GOAL_POSITION= 170,91
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Rome
#FRIENDLY_POSITION= 171,101
; Set variable conditions:
; 1st Line - Italy politically Allied and not surrendered
#VARIABLE_CONDITION= 59 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Rome not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 171,101 [3]
; Axis near Udine
#ACTIVATE_POSITION= 172,91 [1,1] [1,1] [1]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Italy Garrison - Bologna Defensive Line
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 59
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Bologna Defensive Line
#GOAL_POSITION= 169,95
#GOAL_POSITION= 170,95
#GOAL_POSITION= 168,95
#GOAL_POSITION= 167,94
#GOAL_POSITION= 166,94
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Rome
#FRIENDLY_POSITION= 171,101
; Set variable conditions:
; 1st Line - Italy politically Allied and not surrendered
#VARIABLE_CONDITION= 59 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Rome not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 171,101 [3]
; Axis near Padua
#ACTIVATE_POSITION= 170,92 [1,1] [1,1] [1]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Italy Garrison - Milan Defensive Line
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 59
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Milan Defensive Line
#GOAL_POSITION= 163,92
#GOAL_POSITION= 164,94
#GOAL_POSITION= 165,94
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Rome
#FRIENDLY_POSITION= 171,101
; Set variable conditions:
; 1st Line - Italy politically Allied and not surrendered
#VARIABLE_CONDITION= 59 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Rome not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 171,101 [3]
; Axis have taken Verona
#ACTIVATE_POSITION= 168,93 [0,0] [1,1] [1]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; SERBIA
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
{
#NAME= Serbia Garrison - Belgrade, Kragujevac, Valjevo
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 94
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 0
; Belgrade, Kragujevac, Valjevo
#GOAL_POSITION= 187,94
#GOAL_POSITION= 188,96
#GOAL_POSITION= 185,95
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Pristina
#FRIENDLY_POSITION= 188,99
; Set variable conditions:
; 1st Line - Serbia politically Allied and not surrendered
#VARIABLE_CONDITION= 94 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Pristina not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 188,99 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Serbia Garrison - Pristina
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 94
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Pristina
#GOAL_POSITION= 188,99
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Pristina
#FRIENDLY_POSITION= 188,99
; Set variable conditions:
; 1st Line - Serbia politically Allied and not surrendered
#VARIABLE_CONDITION= 94 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Pristina not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 188,99 [3]
; Allied unit in position
#ACTIVATE_POSITION= 188,99 [0,0] [1,1] [2]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Serbia Garrison - Uskub, Nish, Uzice
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 94
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Uskub, Nish, Uzice
#GOAL_POSITION= 189,101
#GOAL_POSITION= 190,98
#GOAL_POSITION= 186,97
#DATE= 1914/08/15
#STEAL= 0
; Set friendly positions:
; 1st Line - Pristina
#FRIENDLY_POSITION= 188,99
; Set variable conditions:
; 1st Line - Serbia politically Allied and not surrendered
#VARIABLE_CONDITION= 94 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Pristina not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 188,99 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Serbia Garrison - Belgrade Defensive Lines
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 94
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Belgrade Defensive Lines
#GOAL_POSITION= 186,95
#GOAL_POSITION= 188,95
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Pristina
#FRIENDLY_POSITION= 188,99
; Set variable conditions:
; 1st Line - Serbia politically Allied and not surrendered
#VARIABLE_CONDITION= 94 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Pristina not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 188,99 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; No Axis units in the area
#CANCEL_POSITION= 186,93 [3,3] [1,1] [0]
}

{
#NAME= Serbia Garrison - Secondary Line
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 94
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Secondary Line
#GOAL_POSITION= 188,95
#GOAL_POSITION= 187,95
#GOAL_POSITION= 186,96
#GOAL_POSITION= 185,96
#GOAL_POSITION= 185,97
#DATE= 1914/08/22
#STEAL= 0
; Set friendly positions:
; 1st Line - Pristina
#FRIENDLY_POSITION= 188,99
; Set variable conditions:
; 1st Line - Serbia politically Allied and not surrendered
#VARIABLE_CONDITION= 94 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Pristina not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 188,99 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Serbia Garrison - Third Line
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 94
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Third Line
#GOAL_POSITION= 191,98
#GOAL_POSITION= 190,102
#GOAL_POSITION= 190,101
#DATE= 1915/03/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Pristina
#FRIENDLY_POSITION= 188,99
; Set variable conditions:
; 1st Line - Serbia politically Allied and not surrendered
#VARIABLE_CONDITION= 94 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Pristina not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 188,99 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; RUSSIA - Defensive Lines
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
{
#NAME= Russia Garrison - Petrograd Defensive Line
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Petrograd
#GOAL_POSITION= 202,54
#GOAL_POSITION= 205,56
#GOAL_POSITION= 208,57
#GOAL_POSITION= 206,53
#GOAL_POSITION= 207,52
#GOAL_POSITION= 207,53
#GOAL_POSITION= 205,53
#GOAL_POSITION= 204,53
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Axis units near Petrograd
#ACTIVATE_POSITION= 206,52 [10,10] [1,1] [1]
; No units within range of Petrograd
#CANCEL_POSITION= 206,52 [10,10] [0,0] [1]
}

{
#NAME= Russia Garrison - Moscow Defensive Line
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Moscow
#GOAL_POSITION= 222,66
#GOAL_POSITION= 223,66
#GOAL_POSITION= 221,66
#GOAL_POSITION= 220,66
#GOAL_POSITION= 219,65
#GOAL_POSITION= 219,64
#GOAL_POSITION= 214,67
#GOAL_POSITION= 220,70
#GOAL_POSITION= 218,69
#GOAL_POSITION= 214,64
#GOAL_POSITION= 220,64
#GOAL_POSITION= 217,62
#GOAL_POSITION= 225,68
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Axis units near Moscow OR
; Axis units near Bryansk
#ACTIVATE_POSITION= 221,65 [10,10] [1,1] [1]
#ACTIVATE_POSITION= 214,73 [10,10] [1,1] [1]
; No units within range of Moscow
#CANCEL_POSITION= 221,65 [10,10] [0,0] [1]
}


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; RUSSIA
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
{
#NAME= Russia Garrison - Petrograd (1)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Petrograd
#GOAL_POSITION= 206,52
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Petrograd (2)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Petrograd
#GOAL_POSITION= 206,51
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Unit in position
#ACTIVATE_POSITION= 206,51 [0,0] [1,1] [2]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Odessa
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Odessa
#GOAL_POSITION= 207,90
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Sevastopol
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Sevastopol
#GOAL_POSITION= 212,96
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Novorossiysk
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Novorossiysk
#GOAL_POSITION= 221,94
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Helsinki
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Helsinki
#GOAL_POSITION= 195,51
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Unit in position
#ACTIVATE_POSITION= 195,51 [0,0] [1,1] [2]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Poland (Warsaw, Novo-Georgievsk)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Warsaw, Novo-Georgievsk
#GOAL_POSITION= 188,76
#GOAL_POSITION= 187,75
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Poland Defensive Lines (Warsaw)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 1
#ADD_HQ= 0
; Defensive Lines
#GOAL_POSITION= 188,75
#GOAL_POSITION= 189,75
#GOAL_POSITION= 189,76
#GOAL_POSITION= 190,77
#GOAL_POSITION= 189,74
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Enemy units in range
#ACTIVATE_POSITION= 188,76 [2,2] [2,2] [1]
; No enemy units in range
#CANCEL_POSITION= 188,76 [2,2] [0,0] [1]
}

{
#NAME= Russia Garrison - Poland Defensive Lines (Brest-Litovsk)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 1
#ADD_HQ= 0
; Defensive Lines
#GOAL_POSITION= 193,74
#GOAL_POSITION= 194,76
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Enemy units in range of Warsaw
#ACTIVATE_POSITION= 191,75 [4,4] [1,1] [1]
; No enemy units in range
#CANCEL_POSITION= 194,75 [4,4] [0,0] [1]
}

{
#NAME= Russia Garrison - Poland (Kutno, Lodz, Radom, Syedlets, Grodno, Brest-Litovsk)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Kutno, Lodz, Radom, Grodno, Brest-Litovsk
#GOAL_POSITION= 185,75
#GOAL_POSITION= 185,77
#GOAL_POSITION= 188,78
#GOAL_POSITION= 190,76
#GOAL_POSITION= 193,71
#GOAL_POSITION= 194,75
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Poland (Lublin, Ivangorod, Bialystok)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Lublin, Ivangorod, Bialystok
#GOAL_POSITION= 191,78
#GOAL_POSITION= 190,78
#GOAL_POSITION= 192,73
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Unit in Przemysl
#CANCEL_POSITION= 191,82 [0,0] [1,1] [2]
}

{
#NAME= Russia Garrison - Poland (Kovel, Lutsk, Rovno, Proskurov)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Kovel, Lutsk, Rovno, Proskurov
#GOAL_POSITION= 195,78
#GOAL_POSITION= 196,80
#GOAL_POSITION= 198,80
#GOAL_POSITION= 199,83
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Kovno
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 0
; Kovno
#GOAL_POSITION= 194,68
#DATE= 1914/10/10
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Kovno Front
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Kovno
#GOAL_POSITION= 192,65
#GOAL_POSITION= 188,63
#DATE= 1914/10/10
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Poland Defensive Lines (Lublin)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 1
#ADD_HQ= 0
; Defensive Lines
#GOAL_POSITION= 192,79
#GOAL_POSITION= 190,79
#GOAL_POSITION= 191,79
#GOAL_POSITION= 193,79
#DATE= 1915/06/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Russian units control Lemberg OR
; Russian units control Galician Oilfields
#CANCEL_POSITION= 194,82 [0,0] [1,1] [2]
#CANCEL_POSITION= 196,82 [0,0] [1,1] [2]
}

{
#NAME= Russia Garrison - Poland Defensive Lines (Lutsk/Kovel)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 1
#ADD_HQ= 0
; Defensive Lines
#GOAL_POSITION= 194,79
#GOAL_POSITION= 195,79
#GOAL_POSITION= 197,80
#GOAL_POSITION= 196,81
#GOAL_POSITION= 195,80
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Russian units control Lemberg OR
; Russian units control Galician Oilfields OR
; Unit in Tarnopol OR
; Unit in Stanislaw
#CANCEL_POSITION= 194,82 [0,0] [1,1] [2]
#CANCEL_POSITION= 196,82 [0,0] [1,1] [2]
#CANCEL_POSITION= 197,82 [0,0] [1,1] [2]
#CANCEL_POSITION= 194,84 [0,0] [1,1] [2]
}

{
#NAME= Russia Garrison - Kovno Front Lines
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 1
#ADD_HQ= 0
; Kovno Front Lines
#GOAL_POSITION= 193,67
#GOAL_POSITION= 194,69
#GOAL_POSITION= 194,70
#GOAL_POSITION= 192,67
#GOAL_POSITION= 191,67
#GOAL_POSITION= 194,71
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Axis units in range of Kovno
#ACTIVATE_POSITION= 194,68 [3,3] [3,3] [1]
; No Axis units within range of Kovno
#CANCEL_POSITION= 194,67 [2,2] [0,0] [1]
}

{
#NAME= Russia Garrison - Galician Front
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Galician Front
#GOAL_POSITION= 197,82
#GOAL_POSITION= 194,82
#GOAL_POSITION= 197,86
#GOAL_POSITION= 195,85
#GOAL_POSITION= 194,84
#GOAL_POSITION= 196,82
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; No Axis units within range of Stanislaw
#CANCEL_POSITION= 194,84 [5,5] [0,0] [1]
}

{
#NAME= Russia Garrison - Jakobeny Mine
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Jakobeny Mine
#GOAL_POSITION= 195,88
#DATE= 1914/10/10
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Turkish Front (Ottomans Mobilized)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 1
; Turkish Front
#GOAL_POSITION= 231,104
#GOAL_POSITION= 233,104
#GOAL_POSITION= 229,101
#GOAL_POSITION= 234,106
#GOAL_POSITION= 235,101
#GOAL_POSITION= 231,102
#DATE= 1914/09/05
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
#VARIABLE_CONDITION= 111 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Russia Garrison - Turkish Front (Ottomans Neutral)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 97
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Turkish Front
#GOAL_POSITION= 229,101
#GOAL_POSITION= 231,104
#GOAL_POSITION= 235,101
#GOAL_POSITION= 234,106
#DATE= 1914/09/05
#STEAL= 0
; Set friendly positions:
; 1st Line - Moscow
#FRIENDLY_POSITION= 221,65
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
#VARIABLE_CONDITION= 111 [1] [0] [0]
; Set tactical conditions:
; 1st Line - Moscow not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 221,65 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; USA
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
{
#NAME= USA Garrison - Washington D.C.
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 115
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Washington D.C.
#GOAL_POSITION= 4,108
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Washington D.C.
#FRIENDLY_POSITION= 4,108
; Set variable conditions:
; 1st Line - Germany politically aligned with Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Washington D.C. not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 4,108 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= USA Guard - Homeland (Transport Positions)
#POPUP=
#FLAG= 1
#TYPE= 1
#COUNTRY_ID= 115
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 200
#HOLD= 0
#ADD_HQ= 0
#GOAL_POSITION= 15,101
#GOAL_POSITION= 11,103
#GOAL_POSITION= 10,104
#GOAL_POSITION= 16,100
#GOAL_POSITION= 4,106
#GOAL_POSITION= 5,111
#GOAL_POSITION= 11,102
#GOAL_POSITION= 9,104
#GOAL_POSITION= 9,105
#GOAL_POSITION= 10,106
#GOAL_POSITION= 4,105
#GOAL_POSITION= 4,107
#GOAL_POSITION= 5,108
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Washington
#FRIENDLY_POSITION= 4,108
; Set variable conditions:
; 1st Line - USA politically aligned with Allied and not fully active
#VARIABLE_CONDITION= 115 [2] [0] [0]
; Set tactical conditions:
; 1st Line - Washington not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 4,108 [3]
; Set dummy activate position (no units at position 0,0)
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; GERMANY - Primary Lines
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
{
#NAME= Germany Garrison - Berlin
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 4
#ADD_HQ= 0
; Berlin
#GOAL_POSITION= 173,74
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Germany politically Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Berlin not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 173,74 [3]
; Unit in Berlin
#ACTIVATE_POSITION= 173,74 [0,0] [1,1] [1]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Flensburg/Cuxhaven
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 3
#ADD_HQ= 0
; Flensburg/Cuxhaven
#GOAL_POSITION= 165,68
#GOAL_POSITION= 164,71
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Germany politically Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Metz/Strasbourg/Mulhausen
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Metz/Strasbourg/Mulhausen
#GOAL_POSITION= 160,84
#GOAL_POSITION= 162,85
#GOAL_POSITION= 162,87
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Germany politically Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Berlin not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 173,74 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Mulhausen Defensive Line
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 3
#ADD_HQ= 0
; Mulhausen Defensive Line
#GOAL_POSITION= 161,86
#GOAL_POSITION= 161,85
#GOAL_POSITION= 160,85
#DATE= 1914/08/15
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Germany politically Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Berlin not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 173,74 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; No Entente units in Epinal OR
; Central Powers unit in Belfort
#CANCEL_POSITION= 159,86 [0,0] [0,0] [2]
#CANCEL_POSITION= 160,88 [0,0] [1,1] [1]
}

{
#NAME= Germany Garrison - Brussels/Ypres/Antwerp
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 4
#ADD_HQ= 0
; Brussels/Ypres/Antwerp
#GOAL_POSITION= 155,80
#GOAL_POSITION= 155,78
#GOAL_POSITION= 153,78
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Germany politically Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Berlin not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 173,74 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Paris
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 4
#ADD_HQ= 0
; Paris
#GOAL_POSITION= 151,84
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Germany politically Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Konigsberg
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 4
#ADD_HQ= 0
; Konigsberg
#GOAL_POSITION= 187,68
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Germany politically Axis and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Russian Frontier
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Russian Frontier
#GOAL_POSITION= 188,66
#GOAL_POSITION= 190,67
#GOAL_POSITION= 192,69
#GOAL_POSITION= 187,71
#GOAL_POSITION= 184,74
#GOAL_POSITION= 180,75
#GOAL_POSITION= 180,79
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Kattowitz Mine
#POPUP=
#FLAG= 1
#TYPE= 1
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 5
#HOLD= 5
#ADD_HQ= 0
; Kattowitz Mine
#GOAL_POSITION= 183,79
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Glogau
#FRIENDLY_POSITION= 179,77
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Johannisburg (1)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Russian Frontier
#GOAL_POSITION= 190,72
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Johannisburg (2)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Russian Frontier
#GOAL_POSITION= 190,71
#DATE= 1914/08/15
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Allenstein (West -> East Transfer)
#POPUP=
#FLAG= 0
#TYPE= 1
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Allenstein
#GOAL_POSITION= 188,71
#GOAL_POSITION= 188,72
#DATE= 1914/08/29
#STEAL= 0
; Set friendly positions:
; 1st Line - Dusseldorf
#FRIENDLY_POSITION= 160,78
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Sambor (West -> East Transfer)
#POPUP=
#FLAG= 0
#TYPE= 1
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Sambor
#GOAL_POSITION= 193,83
#GOAL_POSITION= 192,83
#GOAL_POSITION= 192,84
#GOAL_POSITION= 195,85
#DATE= 1914/08/29
#STEAL= 0
; Set friendly positions:
; 1st Line - Dusseldorf
#FRIENDLY_POSITION= 160,78
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Konigsberg Landsturm
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Konigsberg Landsturm
#GOAL_POSITION= 188,68
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Unit in position
#ACTIVATE_POSITION= 188,68 [0,0] [1,1] [1]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Konigsberg Defensive Line
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 1
#ADD_HQ= 0
; Konigsberg Defensive Line
#GOAL_POSITION= 189,67
#GOAL_POSITION= 189,68
#GOAL_POSITION= 188,69
#GOAL_POSITION= 187,69
#GOAL_POSITION= 187,70
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Russian units in range of Konigsberg OR
; Russian units in range of Allenstein
#ACTIVATE_POSITION= 187,68 [3,3] [1,1] [2]
#ACTIVATE_POSITION= 187,71 [1,1] [1,1] [2]
; No Russian units in range of Konigsberg
#CANCEL_POSITION= 187,68 [5,5] [0,0] [2]
}

{
#NAME= Germany Garrison - Minsk
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Kiev
#GOAL_POSITION= 201,71
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Germany politically Allied and not surrendered
#VARIABLE_CONDITION= 45 [1] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Unit in position
#ACTIVATE_POSITION= 207,80 [0,0] [1,1] [1]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Germany Garrison - Warsaw (to ensure Ukrainian grain)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 45
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 1
#ADD_HQ= 0
; Warsaw
#GOAL_POSITION= 188,76
#GOAL_POSITION= 187,75
#GOAL_POSITION= 187,76
#GOAL_POSITION= 188,77
#GOAL_POSITION= 189,75
#GOAL_POSITION= 189,76
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Warsaw
#FRIENDLY_POSITION= 188,76
; Set variable conditions:
; Ukraine politically aligned with the Central Powers but not fully mobilized
#VARIABLE_CONDITION= 113 [1] [0] [0]
; Dummy condition
#TACTICAL_CONDITION= 188,76 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; GERMAN MINORS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
{
#NAME= Belgium Garrison - Ypres, Brussels, Antwerp
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 10
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 1
; Ypres, Brussels, Antwerp
#GOAL_POSITION= 155,80
#GOAL_POSITION= 155,78
#GOAL_POSITION= 153,78
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berlin
#FRIENDLY_POSITION= 173,74
; Set variable conditions:
; 1st Line - Belgium politically Axis and not surrendered
#VARIABLE_CONDITION= 10 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Ypres not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 153,78 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Bulgaria Garrison - Sofia
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 19
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Sofia
#GOAL_POSITION= 192,100
#GOAL_POSITION= 201,98
#GOAL_POSITION= 198,97
#GOAL_POSITION= 195,97
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Sofia
#FRIENDLY_POSITION= 192,100
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Sofia not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 192,100 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Romanian Garrison - Bucharest
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 93
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 1
; Bucharest
#GOAL_POSITION= 198,95
#GOAL_POSITION= 201,89
#GOAL_POSITION= 202,93
#GOAL_POSITION= 199,90
#GOAL_POSITION= 202,96
#GOAL_POSITION= 193,95
#GOAL_POSITION= 195,94
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Bucharest
#FRIENDLY_POSITION= 198,95
; Set variable conditions:
; 1st Line - Romania politically Axis and not surrendered
#VARIABLE_CONDITION= 93 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Bucharest not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 198,95 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Greek Garrison - Athens
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 46
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Athens
#GOAL_POSITION= 193,109
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Athens
#FRIENDLY_POSITION= 193,109
; Set variable conditions:
; 1st Line - Greece politically Axis and not surrendered
#VARIABLE_CONDITION= 46 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Athens not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 193,109 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Albanian Garrison - Tirana
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 3
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Tirana
#GOAL_POSITION= 185,102
#GOAL_POSITION= 186,101
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Tirana
#FRIENDLY_POSITION= 185,102
; Set variable conditions:
; 1st Line - Albania politically Axis and not surrendered
#VARIABLE_CONDITION= 3 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Tirana not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 185,102 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Persian Garrison - Tehran, Resht
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 82
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 0
; Tehran, Resht
#GOAL_POSITION= 248,115
#GOAL_POSITION= 244,111
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Tehran
#FRIENDLY_POSITION= 248,115
; Set variable conditions:
; 1st Line - Persia politically Axis and not surrendered
#VARIABLE_CONDITION= 82 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Tehran not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 248,115 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Netherlands Garrison - Amsterdam, The Hague
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 73
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 1
; Amsterdam, The Hague
#GOAL_POSITION= 155,76
#GOAL_POSITION= 156,75
#GOAL_POSITION= 156,77
#GOAL_POSITION= 157,76
#GOAL_POSITION= 158,77
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - The Hague
#FRIENDLY_POSITION= 155,76
; Set variable conditions:
; 1st Line - Netherlands politically Axis and not surrendered
#VARIABLE_CONDITION= 73 [1] [100] [0]
; Set tactical conditions:
; 1st Line - The Hague not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 155,76 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Switzerland Garrison - Berne, Zurich
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 104
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 7
#ADD_HQ= 1
; Berne, Zurich
#GOAL_POSITION= 161,89
#GOAL_POSITION= 163,88
#GOAL_POSITION= 158,91
#GOAL_POSITION= 160,90
#GOAL_POSITION= 162,90
#GOAL_POSITION= 162,89
#GOAL_POSITION= 163,89
#GOAL_POSITION= 164,89
#GOAL_POSITION= 164,88
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Berne
#FRIENDLY_POSITION= 161,89
; Set variable conditions:
; 1st Line - Switzerland politically Axis and not surrendered
#VARIABLE_CONDITION= 104 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Berne not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 161,89 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; AUSTRO-HUNGARY
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
{
#NAME= Austro-Hungary Garrison - Sarajevo
#POPUP=
#FLAG= 1
#TYPE= 1
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Sarajevo
#GOAL_POSITION= 183,96
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Sarajevo
#FRIENDLY_POSITION= 183,96
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Austro-Hungary Garrison - Novi Sad (Hold)
#POPUP=
#FLAG= 1
#TYPE= 1
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Southwest position
#GOAL_POSITION= 184,94
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Novi Sad
#FRIENDLY_POSITION= 185,93
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Central Powers unit in position
#CANCEL_POSITION= 188,94 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Belgrade Assault (Hold)
#POPUP=
#FLAG= 1
#TYPE= 1
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Belgrade Assault
#GOAL_POSITION= 187,93
#GOAL_POSITION= 188,94
#GOAL_POSITION= 186,94
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Novi Sad
#FRIENDLY_POSITION= 185,93
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Central Powers unit in position
#CANCEL_POSITION= 186,94 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Vienna
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Vienna
#GOAL_POSITION= 179,86
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Unit in Vienna
#ACTIVATE_POSITION= 179,86 [0,0] [1,1] [1]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Austro-Hungary Garrison - Budapest
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 5
#ADD_HQ= 0
; Budapest
#GOAL_POSITION= 184,88
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Budapest
#FRIENDLY_POSITION= 184,88
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Austro-Hungary Garrison - Russian Frontier (Hold) (1)
#POPUP=
#FLAG= 1
#TYPE= 1
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 3
#ADD_HQ= 0
; Hold
#GOAL_POSITION= 194,84
#GOAL_POSITION= 187,81
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Central Powers unit Krakow
#CANCEL_POSITION= 186,81 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Russian Frontier (Hold) (2)
#POPUP=
#FLAG= 1
#TYPE= 1
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 3
#ADD_HQ= 0
; Hold
#GOAL_POSITION= 189,83
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Central Powers unit Przemysl
#CANCEL_POSITION= 191,82 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Russian Frontier (1)
#POPUP=
#FLAG= 1
#TYPE= 1
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 100
#HOLD= 2
#ADD_HQ= 0
; Czernowitz, Galician Oilfields, Lemberg, Krakow
#GOAL_POSITION= 197,86
#GOAL_POSITION= 196,82
#GOAL_POSITION= 194,82
#GOAL_POSITION= 186,81
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Central Powers control Brest-Litovsk
#CANCEL_POSITION= 194,75 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Russian Frontier (2)
#POPUP=
#FLAG= 1
#TYPE= 1
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 100
#HOLD= 2
#ADD_HQ= 0
; Przemysl, Tarnopol, Tarnow
#GOAL_POSITION= 191,82
#GOAL_POSITION= 197,82
#GOAL_POSITION= 189,81
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Central Powers unit in Krakow
#ACTIVATE_POSITION= 186,81 [0,0] [1,1] [1]
; Central Powers control Brest-Litovsk
#CANCEL_POSITION= 194,75 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary - Jakobeny Mine
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Jakobeny Mine
#GOAL_POSITION= 195,88
#DATE= 1914/10/10
#STEAL= 0
; Set friendly positions:
; 1st Line - Klausenburg
#FRIENDLY_POSITION= 193,89
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; No Entente units in range
#CANCEL_POSITION= 195,88 [5,5] [0,0] [2]
}

{
#NAME= Austro-Hungary Garrison - Stanislaw
#POPUP=
#FLAG= 1
#TYPE= 1
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 100
#HOLD= 2
#ADD_HQ= 0
; Stanislaw
#GOAL_POSITION= 194,84
#DATE= 1914/08/15
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Russia politically Allied and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Central Powers control Brest-Litovsk
#CANCEL_POSITION= 194,75 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Salzburg
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Salzburg
#GOAL_POSITION= 172,87
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; 1st Line - Italy Allied and not surrendered
#VARIABLE_CONDITION= 59 [2] [100] [0]
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Axis unit in Udine
#CANCEL_POSITION= 172,91 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Trieste
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Trieste
#GOAL_POSITION= 174,92
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Axis unit in Trieste
#ACTIVATE_POSITION= 174,92 [0,0] [1,1] [1]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Austro-Hungary Garrison - Pola
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Pola
#GOAL_POSITION= 174,94
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Axis unit in Pola
#ACTIVATE_POSITION= 174,94 [0,0] [1,1] [1]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Austro-Hungary Garrison - Klagenfurt
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Klagenfurt
#GOAL_POSITION= 174,90
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; 1st Line - Austro-Hungary Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Axis unit in Udine
#CANCEL_POSITION= 172,91 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Laibach
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Laibach
#GOAL_POSITION= 176,91
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Axis unit in Laibach
#ACTIVATE_POSITION= 176,91 [0,0] [1,1] [1]
; Axis unit in Udine
#CANCEL_POSITION= 172,91 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Fuime
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Fuime
#GOAL_POSITION= 175,93
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Axis unit in Fuime
#ACTIVATE_POSITION= 175,93 [0,0] [1,1] [1]
; Axis unit in Udine
#CANCEL_POSITION= 172,91 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Bruneck
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Bruneck
#GOAL_POSITION= 169,89
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Axis unit in Gorz
#ACTIVATE_POSITION= 169,89 [0,0] [1,1] [1]
; Axis unit in Udine
#CANCEL_POSITION= 172,91 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Trento
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Trento
#GOAL_POSITION= 168,91
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Axis unit in Trento
#ACTIVATE_POSITION= 168,91 [0,0] [1,1] [1]
; Axis unit in Udine
#CANCEL_POSITION= 172,91 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Innsbruck
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Italian Frontier
#GOAL_POSITION= 168,88
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Axis unit in Innsbruck
#ACTIVATE_POSITION= 168,88 [0,0] [1,1] [1]
; Axis unit in Udine
#CANCEL_POSITION= 172,91 [0,0] [1,1] [1]
}

{
#NAME= Austro-Hungary Garrison - Italian Cities
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Italian Cities
#GOAL_POSITION= 172,91
#GOAL_POSITION= 171,93
#GOAL_POSITION= 170,92
#GOAL_POSITION= 169,95
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Austro-Hungary Garrison - Dubrovnik (Port Blockade)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 2
#ADD_HQ= 0
; Serbian Frontier
#GOAL_POSITION= 183,99
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Ragusa
#FRIENDLY_POSITION= 182,99
; Set variable conditions:
; 1st Line - Serbia politically Allied and not surrendered
#VARIABLE_CONDITION= 94 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; No Entente units in Cetinje
#CANCEL_POSITION= 184,100 [0,0] [0,0] [2]
}

{
#NAME= Austro-Hungary Garrison - Sarajevo (Hold)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Serbian Frontier
#GOAL_POSITION= 183,96
#DATE= 1914/08/15
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Serbia politically Allied and not surrendered
#VARIABLE_CONDITION= 94 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; No Allied units in Uzice
#CANCEL_POSITION= 186,97 [0,0] [0,0] [2]
}

{
#NAME= Austro-Hungary Garrison - Belgrade
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Belgrade
#GOAL_POSITION= 187,94
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austria-Hungary politically Allied and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Unit in position
#ACTIVATE_POSITION= 187,94 [0,0] [1,1] [1]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Austro-Hungary Garrison - Pristina
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Pristina
#GOAL_POSITION= 188,99
#DATE= 1915/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austria-Hungary politically Allied and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Dummy condition
#TACTICAL_CONDITION= 173,74 [3]
; Unit in position
#ACTIVATE_POSITION= 188,99 [0,0] [1,1] [1]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Austro-Hungary Garrison - Athens
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Athens
#GOAL_POSITION= 193,109
#DATE= 1914/08/15
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Austro-Hungary Garrison - Rome
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Rome
#GOAL_POSITION= 171,101
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Austro-Hungary Garrison - Genoa
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 8
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; Genoa
#GOAL_POSITION= 164,95
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Vienna
#FRIENDLY_POSITION= 179,86
; Set variable conditions:
; 1st Line - Austro-Hungary politically Axis and not surrendered
#VARIABLE_CONDITION= 8 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Vienna not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 179,86 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}


;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; OTTOMAN
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
{
#NAME= Ottoman Garrison - Constantinople
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 111
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 3
#ADD_HQ= 0
; Constantinople
#GOAL_POSITION= 203,102
#GOAL_POSITION= 199,101
#GOAL_POSITION= 197,105
#GOAL_POSITION= 198,104
#GOAL_POSITION= 199,106
#GOAL_POSITION= 201,106
#GOAL_POSITION= 205,103
#GOAL_POSITION= 209,102
#GOAL_POSITION= 218,103
#GOAL_POSITION= 207,112
#GOAL_POSITION= 200,109
#GOAL_POSITION= 224,136
#GOAL_POSITION= 234,120
#GOAL_POSITION= 237,121
#GOAL_POSITION= 216,123
#GOAL_POSITION= 216,118
#GOAL_POSITION= 215,121
#GOAL_POSITION= 216,127
#GOAL_POSITION= 218,119
#GOAL_POSITION= 216,112
#GOAL_POSITION= 217,113
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Constantinople
#FRIENDLY_POSITION= 203,102
; Set variable conditions:
; 1st Line - Ottoman politically Axis and not surrendered
#VARIABLE_CONDITION= 111 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Angora not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 211,106 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Ottoman Garrison - Russian Border
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 111
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 6
#ADD_HQ= 1
; Russian Border
#GOAL_POSITION= 225,106
#GOAL_POSITION= 225,103
#GOAL_POSITION= 231,107
#GOAL_POSITION= 232,109
#GOAL_POSITION= 226,105
#GOAL_POSITION= 227,103
#GOAL_POSITION= 228,106
#GOAL_POSITION= 228,109
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Constantinople
#FRIENDLY_POSITION= 203,102
; Set variable conditions:
; 1st Line - Russia politically Allies and not surrendered
#VARIABLE_CONDITION= 97 [2] [100] [0]
; Set tactical conditions:
; 1st Line - Angora not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 211,106 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Ottoman Garrison - Aqaba
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 111
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 4
#ADD_HQ= 0
; Aqaba
#GOAL_POSITION= 216,127
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Constantinople
#FRIENDLY_POSITION= 203,102
; Set variable conditions:
; 1st Line - Ottoman politically Axis and not surrendered
#VARIABLE_CONDITION= 111 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Angora not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 211,106 [3]
; Enemy units in range
#ACTIVATE_POSITION= 216,127 [5,5] [1,1] [2]
; No enemy units in range
#CANCEL_POSITION= 216,127 [6,6] [0,0] [2]
}

{
#NAME= Ottoman Garrison - Maan
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 111
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 4
#ADD_HQ= 0
; Maan
#GOAL_POSITION= 218,125
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Constantinople
#FRIENDLY_POSITION= 203,102
; Set variable conditions:
; 1st Line - Ottoman politically Axis and not surrendered
#VARIABLE_CONDITION= 111 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Angora not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 211,106 [3]
; Enemy units in range
#ACTIVATE_POSITION= 218,125 [5,5] [1,1] [2]
; No enemy units in range
#CANCEL_POSITION= 218,125 [6,6] [0,0] [2]
}

{
#NAME= Ottoman Garrison - Beersheba
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 111
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 4
#ADD_HQ= 0
; Beersheba
#GOAL_POSITION= 216,125
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Constantinople
#FRIENDLY_POSITION= 203,102
; Set variable conditions:
; 1st Line - Ottoman politically Axis and not surrendered
#VARIABLE_CONDITION= 111 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Angora not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 211,106 [3]
; Enemy units in range
#ACTIVATE_POSITION= 216,125 [5,5] [1,1] [2]
; No enemy units in range
#CANCEL_POSITION= 216,125 [6,6] [0,0] [2]
}

{
#NAME= Ottoman Garrison - North Africa/Middle East (1)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 111
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; North Africa
#GOAL_POSITION= 208,126
#GOAL_POSITION= 212,124
#GOAL_POSITION= 209,123
#GOAL_POSITION= 206,124
#GOAL_POSITION= 194,122
#GOAL_POSITION= 217,116
#GOAL_POSITION= 167,112
#GOAL_POSITION= 152,113
#DATE= 1914/08/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Constantinople
#FRIENDLY_POSITION= 203,102
; Set variable conditions:
; 1st Line - Ottoman politically Axis and not surrendered
#VARIABLE_CONDITION= 111 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Angora not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 211,106 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}

{
#NAME= Ottoman Garrison - North Africa/Middle East (2)
#POPUP=
#FLAG= 1
#TYPE= 2
#COUNTRY_ID= 111
#TRIGGER= 100
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#LENGTH= 1
#HOLD= 0
#ADD_HQ= 0
; North Africa
#GOAL_POSITION= 224,136
#GOAL_POSITION= 222,136
#GOAL_POSITION= 223,134
#GOAL_POSITION= 227,135
#GOAL_POSITION= 226,134
#GOAL_POSITION= 228,131
#GOAL_POSITION= 235,120
#DATE= 1916/01/01
#STEAL= 0
; Set friendly positions:
; 1st Line - Constantinople
#FRIENDLY_POSITION= 203,102
; Set variable conditions:
; 1st Line - Ottoman politically Axis and not surrendered
#VARIABLE_CONDITION= 111 [1] [100] [0]
; Set tactical conditions:
; 1st Line - Angora not tactically threatened (dummy condition)
#TACTICAL_CONDITION= 211,106 [3]
; Dummy condition
#ACTIVATE_POSITION= 0,0 [0,0] [0,0] [0]
; Dummy condition
#CANCEL_POSITION= 0,0 [0,0] [1,1] [0]
}
